3D Modeling
Modeling can be defined as the process of taking a shape and molding it into a complete 3D mesh. The most common means of creating a 3D model is to take a simple object- a primitive, and extend it into a shape that can be detailed and refined. Primitives can be anything from a vertex, an edge, a spline, to polygons.
Using the specific features of the 3D software that you are using, each one of these primitives can be used to produce an object. When you create a model in 3D, you'll usually learn one method to create your model,...